Game typeNamePlay Time1InfClassRinfc_half_provence39m57s2InfClassRinfc_normandie_2k1939m56s3InfClassRinfc_spacelab39m55s4InfClassCRinfc_halfdust29m58s5InfClassRinfc_towers29m58s6hunterN|DMhuntern_msc29m57s7InfClassCRinfc_deathdealer29m56s8InfClassCRinfc_lunaroutpost24m58s9InfClassCRinfc_headquarter_v224m57s10InfClassRinfc_skull24m57s11InfClassRinfc_damascus20m00s12InfClassCRinfc_newdust19m59s13InfClassRinfc_warehouse219m57s14InfClassCRinfc_minecraft19m57s15InfClassRinfc_warehouse15m00s16InfClassCRinfc_headquarter14m59s17InfClassRinfc_eidalfitr14m58s18InfClassCRinfc_eidalfitr14m58s19InfClassRinfc_halfdust14m58s20InfClassRinfc_bamboo310m00s21InfClassCRinfc_damascus9m59s22InfClassCRinfc_half_provence9m59s23InfClassCRinfc_floatingislands9m59s24InfClassCRinfc_sewers9m59s25InfClassRinfc_bamboo29m59s26solofng*megamap9m59s27InfClassCRinfc_malinalli_k9f9m58s28InfClassRinfc_lunaroutpost9m58s29InfClassCR Exinfc_chashitsu5m00s30InfClassRinfc_k9f_small5m00s31InfClassCR Exinfc_headquarter_v25m00s32InfClassRinfc_floatingislands5m00s33InfClassCRinfc_bamboo35m00s34hunterN|iDM|DMhuntern_msc4m59s35InfClassRinfc_sewers4m59s36InfClassRinfc_headquarter4m59s37InfClassCR Exinfc_lunaroutpost4m59s38InfClassRinfc_toilet4m59s